Курсовая работа: Фoрмування мнoжини oптимальних рiшень за критерiєм Байєcа–Лаплаcа при екcпoненцiйнo рoзпoдiлених даних
this.numericUpDown1.Name = "numericUpDown1";
this.numericUpDown1.Size = new System.Drawing.Size(72, 20);
this.numericUpDown1.TabIndex = 2;
this.numericUpDown1.Value = new decimal(new int[] {
1,
0,
0,
65536});
this.numericUpDown1.ValueChanged += new System.EventHandler(this.numericUpDown1_ValueChanged);
this.numericUpDown1.Enter += new System.EventHandler(this.numericUpDown1_ValueChanged);
//
// label1
//
this.label1.Font = new System.Drawing.Font("Symbol", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label1.Location = new System.Drawing.Point(36, 8);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(24, 16);
this.label1.TabIndex = 3;
this.label1.Text = "l";
//
// label2
//
this.label2.Font = new System.Drawing.Font("Symbol", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label2.Location = new System.Drawing.Point(959, 24);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(24, 16);
this.label2.TabIndex = 4;
this.label2.Text = "D";
this.label2.Visible = false;