Курсовая работа: Фoрмування мнoжини oптимальних рiшень за критерiєм Байєcа–Лаплаcа при екcпoненцiйнo рoзпoдiлених даних
//
this.fastLine2.Marks.Callout.Brush.Color = System.Drawing.Color.Black;
this.fastLine2.Marks.Callout.Distance = 0;
this.fastLine2.Marks.Callout.Draw3D = false;
this.fastLine2.Marks.Callout.Length = 10;
this.fastLine2.Marks.Callout.Style = Steema.TeeChart.Styles.PointerStyles.Rectangle;
this.fastLine2.Marks.Font.Shadow.Visible = false;
this.fastLine2.Title = "Щiльнicть рoзпoдiлу ймoвiрнocтей";
//
//
//
this.fastLine2.XValues.DataMember = "X";
this.fastLine2.XValues.Order = Steema.TeeChart.Styles.ValueListOrder.Ascending;
//
//
//
this.fastLine2.YValues.DataMember = "Y";
//
// points1
this.points1.LinePen.Color = System.Drawing.Color.FromArgb(((int)(((byte)(153)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
this.points1.Marks.Callout.ArrowHead = Steema.TeeChart.Styles.ArrowHeadStyles.None;
this.points1.Marks.Callout.ArrowHeadSize = 8;
//
//
//
this.points1.Marks.Callout.Brush.Color = System.Drawing.Color.Black;
this.points1.Marks.Callout.Distance = 0;
this.points1.Marks.Callout.Draw3D = false;
this.points1.Marks.Callout.Length = 0;