Лабораторная работа: Greating game on visual basic with multiplayer system

End If

End If

onconnect = True

Select Case msgtype

'Below is where you define your message structure types and add responding code, cool.

Case MSG_STARTGAME

onconnect = True

multiplayermode = True

' Number of players

numplayers = dpmsg. ReadByte

' Player IDs,

MyPlayer = dpmsg. ReadLong

' Show the game board.

Connect. Hide

MainBoard. Enabled = True

MainBoard. Show

MainBoard. hostagame. Enabled = False

MainBoard. joinagame. Enabled = False

MainBoard. mnudisconnect. Enabled = True

Case MSG_MOVE 'Sent when square is click

Dim t As Byte

t = dpmsg. ReadByte

Select Case t

Case 0

Call MainBoard. layer_A_online (0)

Case 1

Call MainBoard. layer_A_online (1)

Case 2

Call MainBoard. layer_A_online (2)

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